

I interned in iDreamSky Strinova project. Strinova is a multiplayer, anime-style third-party shooting game. The mobile version will be released in 2025.
TIMELINE
Jun 2024 - Sep 2024
3 Months
MY SCOPE
UI Design
UX Design
Design System Maintance
TOOLS
Figma
Photoshop
Unreal Engine 4
I interned in iDreamSky Strinova project. Strinova is a multiplayer, anime-style third-party shooting game. The mobile version will be released in 2025.
What did I do?
Contributed to UX design for Strinova mobile, enhancing interfaces for clarity and engagement while reinforcing player feedback. Set for release next year.

I was responsible for building and refining interfaces and interactive elements tailored for game design, including battle pass system, Observer Broadcast system, loading page and etc.

I collaborated with planners and UI designers to optimize and update existing designs, ensuring they met evolving project requirements effectively.

I also participate in maintaining and adjusting game UI visual design system and guidelines, which includes the style of system level generic popup windows, dropdown menus, and more.
INSIGHTS
WHAT I LEARNED
During my iDreamSky internship, I expanded from app design to game interaction, balancing efficiency and emotional engagement, and improved teamwork and communication skills.



